RPG ZONE

SPONSORED BY Chaosium Inc.

There’s LOADS of different RPGs across a variety of systems to play in the RPG Zone sponsored by Chaosium Inc., just look through the schedule below. We have lots of tables running regular games for a small charge, all games run by Chaosium Inc. are free. You can book your games from in advance through the ticket shop below, or head to the RPG HQ outside of the Queen’s Suite to book on the day depending on availability.

EN Publishing will also have a range of their products for sale in the RPG Zone.

Games will be run by experienced GMs, if you’re interested in running a game, you can find more information on the GMs page.


FRIDAY

MORNING: 10.15am-1.15pm

  • GM: Ian Muir
    Tags: Beginner friendly | Player-led | Fantasy | Comedy | Humour | Rules-Light
    Players: 5

    Description
    IThe grand sorcerer Balphior is known throughout the land: a dark enchanter of blasphemous arcana and arguably the most powerful wizard in the kingdom. And you are his minions, his loyal retainers, familiars and creations. You assist in his experiments and look after his tower. It’s a pretty cushy gig, all told, and will no doubt remain so for the rest of your boss’s life. And wizards usually live a REALLY long time, right? Right....?

  • GM: Millie Lavelle
    Tags: Beginner friendly | Player-led | SF | Investigation | Alt History | Retro Futurism | No Pre Gens
    Players: 6

    Description
    Ghosts aren’t real, but there’s been sight of some strange things around some of the abandoned farms on Loop land.

    The MAFF denies any experiments in the area, so what else could it be?
    Solve the mystery, or possibly fail your Science Buddies expedition!

  • GM: Iain Nisbet
    Tags: Arthurian | Medieval | Fantasy
    Players: 4

    Description
    In this adventure, the player knights take on a noble deed - quelling the Berwyn dragon - for a man of great renown. A direct attack seems foolhardy, but perhaps there is another way. With skill, application and a little luck, the great hunt may help them to employ an alternative strategy. Time is of the essence, however and if they cannot complete the hunt in time, disaster lies in wait.

  • GM: Remi Fayomi
    Tags: Beginner friendly | Sword and Sorcery | grimdark | adventure
    Players: 5

    Description
    You left the safety of your village only yesterday, and now entering the dark and deep Fangwoods, an abode of trolls and even wilder beasts.
    Your journey is long and winding through the forest, across streams and ravines, but you are spurred on by the rumors of the mighty castle Weatherstone.
    Legends say that ghost of the cruel king Al-garod still dwells there, centuries after his death and his war chest remains there still guarded by dark spirits.
    If you can survive the horrors, you will be rich beyond your wildest dreams. And you can finally get that dreamed life beyond the daily toil of your village chores.

  • GM: Steve Hatherley
    Tags: Beginner friendly | Harry Potter | Modern day | Investigative
    Players: 5

    Description
    “We’ve received a report from Peregrine Fletcher of a dark creature seen in Warkworth. You are to go and investigate and deal with whatever you find.”

    In 1998 Harry Potter killed Voldemort during the battle of Hogwarts. Now, 20 years later, Harry Potter is the head of the Ministry of Magic’s Auror Department (a division of the Department of agical
    Law Enforcement). Aurors deal specifically with the capture of dark witches and wizards.

    This investigation should be simple...

  • GM: Martin Pickett
    Tags: Beginner friendly | Steampunk | Victorian | Rules-lite
    Players: 6

    Description
    Franklin is the first human competitor in tripod racing history. But with his sponsor Beauford-Montgomery Trading locked in a hostile takeover battle with the richest man on two planets, and the Martian tripod racing clan out to stop him, can you as his team even get him to the start line?

    A game of Scientific Romance and Steampunk adventure, set on the Victorian colony of Mars.

  • GM: Alex Goodall
    Tags: Beginner friendly | Introduction | Mystery | Fantasy | Humour | Intrigue
    Players: 6

    Description
    Following the Treaty of Thronehold the first "Trials of the Ninefold-Path" are being held in Arcanix. During the trails, 6 of the hopeful wizards don't return. As agents of the respective houses who were sponsoring those wizards, you are tasked with returning them to the Arcane Congress, and finding out who is plotting to sew tension and distrust in the fragile state.

  • GM: Bruce Laing
    Tags: Beginner friendly | Urban fantasy | Police procedural | Modern
    Players: 5

    Description
    The Folly is sent to Hunstanton to investigate a girls dollhouse that might be possessed.

    The team will met old and new faces to uncover what is happening and what the great risk will be

  • GM: Andrew Dawson
    Tags: Fantasy | Horror
    Players: 5

    Description
    You were minding your own business. You didn't start it. The guy just attacked you. He tried to bite you. He was out of his mind. What you did was self defence.
    None of your pleas wash with the local constable and you find yourself spending the night behind bars.
    No doubt this will all be straightened out by morning.

  • GM: Jimi Fallows
    Tags: Beginner friendly | fantasy | fun
    Players: 5

    Description
    A peaceful fishing village has been blighted by Horrible Marauders - can your Heroes liberate them? By cunning, daring or blade and sorcery? You decide!
    Talisman Adventures is the RPG based on Games Workshop's venerable fantasy adventure boardgame (and hopefully soon-to-be-resurrected in a new edition from Cubicle 7...) The system is fun and easy to learn - play a Troll Bard or a Sprite Warrior (or vice-versa if you must) and stake your claim to wealth and glory! No previous knowledge of the game system (or RPGs for that matter) is required.

  • GM: Neil Merryweather
    Tags: Beginner friendly | Fantasy | Introduction | Rules-Lite
    Players: 6

    Description
    Shadowdark is an RPG of Old-School sensibilities but with a modern rule set. No equipment is needed, and I will provide pre-generated characters for you. We start with a brief explanation of some of the basic rules. Then, we dive right in and learn by embarking on an adventure together. Can you escape from the Lair of the Six-Eyed Monkey King? Even better can you grab some loot along the way?

  • GM: Ross Hunter
    Tags: Beginner friendly | Superhero | Teenagers | No Pregens
    Players: 6

    Description
    Dinosaurs - Time Anomilies - Teenage Angst
    Thrill as your favourite teenage superheroes and sidekicks battle escaped dinosaurs, puzzle through the time-twisting shenanigans that brought them to the centre of Halcyon City, and cringe as the Multi-dimensional Man yet again lectures them about responsible heroing and the importance of not causing massive explosions.
    We will make up your team of teenaged super heroes (its really quick and easy) then throw them into an exciting comic book issues worth of adventure. We will see how they solve the dino-temporal problems and what sort of heroes they'll become, and hopefully ge them home in time to finish their homework.

  • GM: Soliqui Alexandrov
    Tags: Beginner friendly | Fantasy | Teenager humour | Rules-lite
    Players: 4

    Description
    You are BRAVE STRONG MONSTERS! You were born to FIGHT HEROES! And TERRORISE VILLAGERS! The only problem? Your mums keep going on about decidedly not monstrous stuff - like homework, and going to bed on time. But that won't stop you, you're determined. A bit of creativity, a bit of sneakiness, a bit of brawn, and the world ain't gonna know what hit them! So long as Mum doesn't find out of course...

AFTERNOON: 2-6pm

  • GM: Bruce Laing
    Tags: Beginner friendly | Mature themes | Historical | Western | Drama | Violent | Prejudice warning | animal cruelty warning
    Players: 5

    Description
    Set in Fall 1873, Las Vegas New Mexico - you have been hired to take an old mud wagon to a closed mining camp in Gascon County to pick up the camp supervisor and his wife with the last of the cash. Should be a a couple of days there and back.

  • GM: Mark Churchill
    Tags: Beginner friendly | Fantasy (Dungeon Crawl) | Hidden agendas | adventure | Introduction | Medieval | miniatures | Minis (Lego)
    Players: 5

    Description
    Bones of the Barrow Bird is a homemade one-shot adventure for 5th edition Dungeons and Dragons where players will build their characters by selecting from a range of Lego minifigure pieces that assemble to form the species, class and background for a level 3 character. With an adventurer assembled you will embark on a journey along the king’s road to the Arlen's Res' waystation; drawn by personal agendas and rumours of a mysterious beast that is believed to have disturbed the ancient barrow mound atop Bitter Rite hill by turning it in to its lair.

  • GM: Alun Rees
    Tags: Mature themes | Player-led | Horror | Rules-lite | No Pregens | Hard Sci-fi | Alien
    Players: 4

    Description
    Alien Dark is a game of survival sci-fi horror inspired by the Alien Universe. It is late in a retro-future where greedy corporations vie for valuable resources; colonists reach for a better life that they are prepared to gamble their lives on; and each new world is both a threat and an opportunity. Technology is bulky, and resembles a late 1970's view of the future ...
    Players take the role of the crew and passengers of a the USCSS Bumblebee which is diverted from its flight plan for reasons that are unclear ...
    We, the players, may know a great deal, but the characters know nothing ... until they do ...
    We'll play to find out how they discover the truth of what's out there ...

  • GM: Colin Tweddle
    Tags: Beginner friendly | Underground | Exploration | adventure | introduction | terrain | miniatures | rule of cool | pregenerated characters
    Players: 6

    Description
    Adventurers Wanted! A cryptic recruitment notice is seeking a group to undertake a mysterious delivery underground, with discretion essential!

    Expect thrills and Goonie-style spills and adventure as Colin (DM Owlbear) lays out the challenges in delivering the goods safely. Designed ground up for new and beginner players, but a great adventure regardless of experience. Pre generated characters and plenty of play aids provided!

    Past players said "Amazing props, great descriptions of events and very engaging." "I liked all the prep and the handouts!" "Best day of D&D ever!"

  • GM: Steve Hatherley
    Tags: Conflicting agendas | Player-led | Beginner friendly | Bronze age
    Players: 5

    Description
    In arid Bronze-age badlands, the hill people hunger. Your neighbours have grain and cattle. You have horses and spears, courage and ambition. But will you get what you want?

    Hillfolk uses the DramaSystem rules engine to create a story of high-stakes interpersonal conflict. During the session, we will create the leaders of the tribe, with conflicting needs and goals. And then we will find out what happens.

  • GM: Chris Terry
    Tags: Beginner friendly
    Players: 6

    Description
    The greatest baking showdown Fae'Run has ever seen. Individual or teams of level 5 players will compete to win the favour of judges and possibly have to fight for ingredients and glory along the way. Promises to be showstopping. Further details can be shared ahead of time and experienced DM can answer any questions about homebrew rules, new edition characters and rulesets.

  • GM: Iain Nisbet
    Tags: Arthurian | Medieval | Fantasy | Romance | Questing
    Players: 4

    Description
    Sir Cauline is in love. So much so that he is quite unwell, and has gone to have a bit of a lie down. Soon, his lover arrives and tells him to snap out of it and pull himself together! If he wishes to prove himself worthy of her, he must perform a great deed, like keeping a vigil all night on the dreaded Eldrige Hill. Soon the King (her father) gets involved and starts assigning new quests. Can Sir Cauline and his entourage perform the quests he is sent on and win the hand of a princess?

  • GM:Paul Lawrence
    Tags: Beginner friendly | Hidden agendas | Mature themes | Fantasy | Investigation | Rules Light | Lankhmar
    Players: 4

    Description
    Lankhmar, City Of Thieves; and last night your group butchered some of their number. Not clever, as ‘City Of Thieves’ implies they may have a Guild. They do, it’s huge, and now there is a large bounty on your heads.

    Through the bleary haze of a hangover you remember that your group were out on a ‘Rum Tour’ in the shady area known as the Plaza Of Dark Delights. You seem to remember rolling home without any incident. Time to find out the truth, before the bounty hunters find you.

    You could drink a murder...

  • GM: Chris Scown
    Tags: Player-led | Contemporary | Horror | Investigation | No Pregens | Rules-lite
    Players: 5

    Description
    "The world doesn’t need to know they exist – the dangerous, the profane, the downright evil. You are members of Mystery, Incorporated, an organisation that seeks to hide the existence of monsters in the world. Travelling in your trusty van, with a loveable dog companion, you move across the country following rumours of the unusual. Once you’ve dealt with the supernatural threat, it’s time to concoct a cover story and reveal that the monster was in the fact the old miner owner, all along – never-mind that he might have been a werewolf.."

    Based on the popular system Powered by the Apocalypse, Monster of the Week is a rules-lite system that favours narrative gameplay, and is inspired by TV shows like Buffy the Vampire Slayer and Supernatural. Players will choose a unique archetype for their characters and decide how their group came together, before going off to invent a mystery to cover up the mysterious beings of the world.

    This game is co-operatively run between players and the Keeper (GM), so it’ll be whatever you decide it to be!

  • GM: Dan Marriott
    Tags: High fantasy | fun
    Players: 6

    Description
    The mystical land of Kamigawa is at peaxce, but a recnt series of the ft from sacred sites around the city have Master splinter concerned that the foot clan and planning to do something that could jeopardise the peace that has persistetred for thousands of years, a rag tag group of 4 totrtels and a couple of human hangers on are all that stand between the foot clan and the peace of Kamigawa, its time to go Nija, go!

  • GM: Andrew Dawson
    Tags: Beginner friendly | Contemporary
    Players: 5

    Description
    When the United States faces an unprecedented threat, and every conventional force falls short, the government turns to the one team no one ever thought they'd need again: Strike Force Cobra. Once the most elite special operations unit in the world, the team was disbanded after completing their final mission. But now, with a deadly international syndicate wreaking havoc on American soil, and the nation's security at risk, the Cobra team is the last hope.

    This game leans heavily into 80s and 90s action films and will include a fun introduction to the Genesys system suitable for beginners.

  • GM: John Goodall
    Tags: Beginner friendly | Bad language | Violence | Probably a bit silly
    Players: 6

    Description
    A caravan trundles up a dusty coastal road, beset by dangers and weirdness at every turn. It’s only protection is a party of mercenaries, hirelings and any travellers or other assorted oddballs greedy, desperate or foolhardy enough to be convinced by the merchant to join this perilous journey for a share of the profits to be made, should his wares make it beyond the imposing walls of the City of Masaq!

  • GM: Drew Murray
    Tags: Beginner friendly | Conflicting agendas | Historic-Fantasy | Drama | Romance | Action | Humour | Narrative | Spotlight
    Players: 4

    Description
    A roleplaying game about ladies of a marriageable age and their giant robots
    By Grant Howitt 2019

    YOU are a lady of marriageable age, and as with all ladies of good standing, you have been trained in the operation of a massive war-machine - a DRAGOON. The French have invaded England, and your family’s estate is under threat from the advancing troops. Can you and your sisters hold back the enemy with your family’s heirloom dragoon and find yourself a suitable husband?

EVENING: 7-11pm

  • GM: Ian Muir
    Tags: Beginner friendly | Superhero | Humour | Rules Light
    Players: 5

    Description
    The new Mayor of New York is launching a superhero response force - and he wants the Superior Six to be part of it. After months of trying, it looks like our hardluck heroes are finally about to hit the big time!
    But things seldom go according to plan for the Superior Six, and today will be no exception.
    As they find themselves facing the greatest challenge of their career, have the Superior Six finally met their match?

  • GM: Alun Rees
    Tags: Mature themes | Player-led | Contemporary | Horror| Rules-lite | No Pregens |Intrigue
    Players: 4

    Description
    This is a supernatural thriller tabletop game in which players take the part of a team of Operators, members of an informal network of ‘believers’ who are making a stand against the shadowy Vampire Conspiracy beneath the skein of what passes for normality. Previously they made their living doing dubious and dangerous things for their country or personal gain in the overlapping crime and espionage communities. That life has left them damaged and with few they trust outside the team.
    We'll create the Operators by answering an handful of questions and then begin play in media res, with flashbacks to determine what brought the team to the Gulf. Then we'll play to find out what the Conspiracy is up to, and how the Operators can throw a wrench into those plans.

  • GM: Millie Lavelle
    Tags: Beginner friendly | Mature themes | PVP | Conflicting agendas | Hidden agendas | Horror | SF | Secrets
    Players: 6

    Description
    Congratulations! You've been invited to the annual company retreat!

    This is an exclusive event, and this year we've spared no expense on choosing Kualoa Ranch for your destination!
    A newly built luxury resort where you can indulge in everything from relaxing spas, 5 star dining, and ethically supplied jungle safari with our latest cloning techniques! Pack your sense of adventure... we'll see you at the Ranch!

  • GM: Colin Tweddle
    Tags: Beginner friendly | Underground | Exploration | adventure | introduction | terrain | miniatures | rule of cool | pregenerated characters
    Players: 6

    Description
    Adventurers Wanted! A cryptic recruitment notice is seeking a group to undertake a mysterious delivery underground, with discretion essential!

    Expect thrills and Goonie-style spills and adventure as Colin (DM Owlbear) lays out the challenges in delivering the goods safely. Designed ground up for new and beginner players, but a great adventure regardless of experience. Pre generated characters and plenty of play aids provided!

    Past players said "Amazing props, great descriptions of events and very engaging." "I liked all the prep and the handouts!" "Best day of D&D ever!"

  • GM: Steve Hatherley
    Tags: Beginner friendly | Conflicting agendas | Mature themes | ALIEN | SF horror
    Players: 5

    Description
    It is 2180. It is ten months since the events on LV-426 that resulted in the atmosphere processor exploding and the loss of Hadley’s Hope. Shortly after, the Sulaco went missing.

    The USCMC, ICC and Weyland-Yutani are all conducting investigations.

    Now, the Coyote brings the investigation team LV-426. What will they find...?

  • GM: Chris Terry
    Tags: Beginner friendly
    Players: 6

    Description
    The greatest baking showdown Fae'Run has ever seen. Individual or teams of level 5 players will compete to win the favour of judges and possibly have to fight for ingredients and glory along the way. Promises to be showstopping. Further details can be shared ahead of time and experienced DM can answer any questions about homebrew rules, new edition characters and rulesets.

  • GM: Martin Pickett
    Tags: Beginner friendly | SF
    Players: 6

    Description
    Bowman/District 268 (Spinward Marches 1132)

    Niemal’s Bar, Koenig’s Rock. A quiet meeting point in the depths of an asteroid station, in the middle of the lawless Bowman belt. The crew of the independent archaeological salvage ship Some Hunter May are delivering their latest load of unregistered treasures to their agent when the deal is rudely interrupted by terrorists taking control of the asteroid.

    Can the crew make their way across the station to their ship and escape before the terrorists start executing hostages? Or will the captain of the nearby Ling Standard Products mining platform lose his nerve and send in a strike team? And will anyone at any point say "Yippee-Ki-Yay"?

  • GM: Adam Taylor
    Tags: Fantasy | Crime | Caper | No combat
    Players: 5

    Description
    Play city guards in a narrative driven, light-hearted action-adventure:

    Midrealmia is a land of infinite variety - peopled by humans, elves, dwarfs, orcs, goblins, trolls, dragons, halflings, gnomes, imps... kobolds? - sure, flumphs? - maybe not… but essentially all the peoples and creatures you might expect in a high-fantasy setting.

    At the centre of the land (at least on the maps drawn locally) is the city of Arcanopolis. Amidst the endless tumult of conflict, Arcanopolis is a place of relative peace. It is an enormous metropolis, sprawling across both banks of the river Cirteree, driven by industry, innovation and - above all - trade. Arcanopolis is the only place in Midrealmia that an orc, a dwarf and a faerie can sit down peaceably and strike a deal - perhaps even strike up a friendship.

    However, peace doesn't keep itself. Amid simmering resentments, deep-seated prejudices, complex politics, high-value commerce and powerful magic - there are all manner of opportunities for unrest and crime. You are the thin, chain-mail line that keeps the city functioning. You are The Peacekeepers.

  • GM: Dan Marriott
    Tags: Scooby Do | High fantasy
    Players: 6

    Description
    Its the end of your 1st year at the prestigious Stryxhaven university and in the final weeks of term the campus is under attack from strange creatures that appear without warning, and once destroyed there is no clue where the originated? Who is masterminding this assault on the most prestigious magical university its time to get your investigating hats on and track down those responsible and resolve the conflict and maybe in tern get entracne to the college of your dreams.

  • GM: Andrew Dawson
    Tags: Conflicting agendas | Hidden agendas | Horror | Lovecraftian | Mystery
    Players: 5

    Description
    July 1917 - SM U69 of the Imperial German Navy disappears whilst on patrol. While the Entente claim to have sunk it, the wreckage has never been found.
    This is the almost true story of what happened to the crew of U69.

    This is a rules light Call of Cthulhu game with heavy emphasis on PC to PC roleplay.

  • GM: Jimi Fallows
    Tags: Beginner friendly | Horror | Investigation
    Players: 5

    Description
    A missing person case leads to unnamable eldritch horrors and madness (probably).
    This scenario is intended an introduction to Call of Cthulhu 7th Edition - players will take on the role of investigators facing up against the unspeakable horrors of HP Lovecraft's Cthulhu Mythos. Suitable for players new to the game or indeed new to RPGs - or for experienced players who want to share the fun of the game.

  • GM: Jack Tindle
    Tags: Beginner friendly | Mature themes | WW2 | Pulp Fantasy | Gothic Horror | Action | Alternative History | Humour | War | Nazi | Military | Rules-Light
    Players: 4

    Description
    It is 1943, and Paris is firmly under the boot of its Nazi occupiers. Amid the throngs of war, Allied intelligence receives word that the newest brainchild of the Nazi Occult-Scientist division; the Werwulf Programme, is nearing completion. Should the Reich be allowed to complete this scheme, the tide of the war could change forever.

    The solution: Vampires.

    In Eat the Reich, players take on the role of Vampires from F.A.N.G, the secret allied special division of supernatural fighters with one goal: drink all of Hitler’s blood.

  • GM: Drew Murray
    Tags: Beginner friendly | Conflicting agendas | Hidden agendas | Sci-Fi |Investigation | Mystery | Adventure | Horror
    Players: 6

    Description
    After a mysterious communication leads your ship to a secret rendezvous location you've been told to keep out of your logs, and the Captain goes on a one-person away mission only to return with only the instruction to return to Earth, whispers circulate the lower decks of a conspiracy in the higher ranks.
    Have the Captain and senior officers learned of a threat to Starfleet and the Federation? Are they conspiring with an unknown enemy? Can you trust what you're being told?

    This is a mystery adventure set in the world of Star Trek in the year 2374, touching on themes of trust, duty, philosophy, and betrayal. A small amount of body horror may be alluded to, and suggestions of bodysnatching and mind control are present.


SATURDAY

MORNING: 10.15am-1.15pm

  • GM: Jo Wright
    Tags: Player-led | Beginner friendly | Contemporary | Mystery | No pregens
    Players: 5

    Description
    The famous baking show has come to Brindlewood Bay, and the Mystery Mavens have made it through to the final , but during a break in filming one of the participants is found dead. Can the Mavens solve this mystery?

  • GM: Richard Huxley
    Tags: Beginner friendly | Adventure | Lighthearted | Rules-lite
    Players: 5

    Description
    Come for a roleplaying adventure in the world of The Princess Bride movie!

    While all of Florin celebrates Prince Humperdinck’s engagement to the beautiful Princess Buttercup, there’s an important mission to be completed. With the borders to Guilder closed, it’ll take a brave and resourceful group of characters to collect an unusual consignment and smuggle it over to its royal recipient.

    Fencers. Pirates. Strongest men. Beautifulest Ladies. Spies. Smugglers. Chases. Escapes. Miracles. Not just your basic, average, everyday, ordinary, run-of-the-mill, ho-hum fairy tale.

  • GM: Ian Muir
    Tags: Beginner friendly | Player-led | Murder | Mystery | Sewing
    Players: 4

    Description
    The theatre is visiting, and the Wednesday Evening Sewing Circle are looking forward to enjoying a taste of the West End. Their little village is filled with theatrical types, all of whom seem to dislike each other intensely. Nevertheless, the show is a sell-out smash, and is expected to be the talk of the town. And so it will, but for all the wrong reasons. For a member of the theatre company has murder in mind. And someone will not make the final curtain…
    Can our Matrons solve the case?

  • GM: Colin Tweddle
    Tags: Beginner friendly | Mystery | chase | adventure | introduction | terrain | miniatures | rule of cool | pregenerated characters
    Players: 6

    Description
    When your friend suddenly goes missing how will you react? Where have they gone? Who has taken them? And importantly…Why?

    Colin (DM Owlbear) presents a mystery/chase adventure with all sorts of obstacles along the way. Expect adventuring across the countryside as you piece together the mysterious kidnapping… Designed to be beginner/newbie friendly from the outset, this adventure is supported by ready made characters for you to adopt, with everything you need provided so you can just jump in and play!

  • GM: Millie Lavelle
    Tags: Beginner friendly | Player-led | SF | Investigation | Alt History | Retro Futurism | No Pre Gens
    Players: 6

    Description
    Ghosts aren’t real, but there’s been sight of some strange things around some of the abandoned farms on Loop land.

    The MAFF denies any experiments in the area, so what else could it be?
    Solve the mystery, or possibly fail your Science Buddies expedition!

  • GM: Paul Lawrence
    Tags: Beginner friendly | Conflicting agendas | Hidden agendas | Mature themes | Investigation | Horror (Lovecraftian) | Horror (28 Days Later) | Rules Light | Zombies | Torchwood | UNIT
    Players: 6

    Description
    Three years ago : the majority of the U.K. population was infected with the Rage Virus.

    Two years ago : Many towns and cities were set up as armoured satellite refuges, as a repopulation of the country began. Your town of Middleriver is one of these refuges.

    Today : The local Torchwood monitoring station reports a flurry of rift activity, right in the middle of an overran Infected area.

    Now : You (the local Torchwood team), under the leadership of Dr Sapphire ‘Napalm’ Jones sets out towards the rift on a fact finding mission. With them is a protective U.N.I.T. team under the command of Captain Lucy Hawkins.

    Your orders : Investigate Rift, Kill ‘Zombies’, fly home for supper…

    [Investigators consist of 3 x Torchwood, 3 x U.N.I.T. personnel]

  • GM: Bruce Laing
    Tags: Beginner friendly | Urban fantasy | Police procedural | Modern
    Players: 5

    Description
    The Folly is sent to Hunstanton to investigate a girls dollhouse that might be possessed.

    The team will met old and new faces to uncover what is happening and what the great risk will be

  • GM: Jimi Fallows
    Tags: Beginner friendly | Arthurian Legend | Chivalry
    Players: 5

    Description
    At a tournament in London, an age of legends begins when a young squire named Arthur draws a sword from a stone...

    Pendragon is the roleplaying game of adventure, romance and intrigue set in the marvelous word of King Arthur and the champions of the Round Table. This scenario is designed as an introduction to Greg Strafford's innovative game system - where the players take the role of knights who harness their passions and beliefs in their quest for honour and glory

  • With Father tied up at The Ministry, and Mother busy with her Important Charity Work, their little darlings (plus Tommy the dog) find themselves sent to spend the summer camping in the grounds of Wentworth Manor, an old pile belonging to a friend of Father on the shores of Lake Windermere. With Mrs. Prude, the elderly housekeeper, to keep an eye on them, a dinghy in the boathouse, a hamper full of sandwiches and ginger beer, and a strange shadow beneath the lake to investigate, this summer promises to be whizzer!

  • GM: Neil Merryweather
    Tags: Beginner friendly | Fantasy | Introduction | Rules-Lite
    Players: 6

    Description
    Dragonbane is based on Scandinavia's first and biggest tabletop RPG. Its playstyle is called "Mirth and mayhem roleplaying". No equipment is needed, and I will provide pre-generated characters for you. We start with a brief explanation of some of the basic rules. Then, we dive right in and learn by embarking on an adventure together. Misty Vale, a hidden valley, was recently overrun by orcs and goblins but they have now retreated opening the valley up to adventurers like yourselves. Will you survive to have your name written in the annuals of history or be just a footnote?

  • GM: Guy Milner
    Tags: Beginner friendly | Player-led | sci-fi | skating | teenagers | gonzo | player input | all-action
    Players: 5

    Description
    In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. You’re SLUGBLASTERS.

    And, today, you’ve got a hot lead - your homie Jax lost his board in one of those dimensions, the Golden Jungle, while exploring a massive mecha that had crashed beneath the foliage. Jax is happy to take you there and show you all the other cool stuff he found, as long as you help him get his board back. But you’ve got a feeling you’re not the first crew Jax has tried to go to for help…

  • GM: Soliqui Alexandrov
    Tags: Beginner friendly | Fantasy | Teenager humour | Rules-lite
    Players: 4

    Description
    IYou are BRAVE STRONG MONSTERS! You were born to FIGHT HEROES! And TERRORISE VILLAGERS! The only problem? Your mums keep going on about decidedly not monstrous stuff - like homework, and going to bed on time. But that won't stop you, you're determined. A bit of creativity, a bit of sneakiness, a bit of brawn, and the world ain't gonna know what hit them! So long as Mum doesn't find out of course...

  • GM: Jack Tindle
    Tags: Beginner friendly | Gritty | Lovecraftian Horror | Dieselpunk | Narrative | Rules-Light | Exploration
    Players: 4

    Description
    Years ago, the Vermissian Project once hoped to connect the mega-city of Spire to a underground mass-transit network. That was before its architects drilled too deep, foolishly believing they could harness the The Heart as a power source. Despite their folly, it is believed that one architect of Vermissian somehow remains alive, down in the Heart. Your characters, all with their own reasons for wanting to head Below, have been tasked with finding this ancient architect and returning him to the surface. However, the Heart is an unreal underworld, a place deep beneath Spire where reality comes apart. It will give you want you want, and it will kill you.

    End of the Line is a HEART one-shot which takes players on a short delve into the abyss. A rules-light gritty RPG of taking stress, managing fallout, and trying to remain alive for as long as possible.

AFTERNOON: 2-6pm

  • GM: Jo Wright
    Tags: Mature themes | Beginner friendly | Horror (Lovecraftian) | Investigation | pregenerated characters | rules light
    Players: 6

    Description
    Sinister business lurks beneath the tranquillity of rural Vermont when the townspeople start to go blind, or deaf - or end up dead. Investigators must find the cause, and hopefully a cure, before they too succumb.

  • GM: Mark Churchill
    Tags: Beginner friendly | Fantasy (Dungeon Crawl) | Hidden agendas | adventure | Introduction | Medieval | miniatures | Minis (Lego)
    Players: 5

    Description
    Bones of the Barrow Bird is a homemade one-shot adventure for 5th edition Dungeons and Dragons where players will build their characters by selecting from a range of Lego minifigure pieces that assemble to form the species, class and background for a level 3 character. With an adventurer assembled you will embark on a journey along the king’s road to the Arlen's Res' waystation; drawn by personal agendas and rumours of a mysterious beast that is believed to have disturbed the ancient barrow mound atop Bitter Rite hill by turning it in to its lair.

  • GM: Jack Markwell
    Tags: Beginner friendly | Fantasy | Dungeon Crawl | Fairytale | Old-School | OSR | Introduction
    Players: 6

    Description
    The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, warded by the sinister Drune cult. A fairy princess who watches with timeless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart.'

    Swords and sorcery, gold and glory await in this beginner-friendly introduction to old-school fantasy role-playing. All players welcome regardless of RPG experience, and I'll go over the key points of old-school-style play before we start.

    Old-School Essentials is a modern restatement of the classic 1980s 'Basic/Expert' edition of the first fantasy role-playing game.

    The publisher has made the rules available for free online:
    https://oldschoolessentials.necroticgnome.com/srd/index.php/Main_Page

  • When your friend suddenly goes missing how will you react? Where have they gone? Who has taken them? And importantly…Why?

    Colin (DM Owlbear) presents a mystery/chase adventure with all sorts of obstacles along the way. Expect adventuring across the countryside as you piece together the mysterious kidnapping… Designed to be beginner/newbie friendly from the outset, this adventure is supported by ready made characters for you to adopt, with everything you need provided so you can just jump in and play!

  • GM: Remi Fayomi
    Tags: Beginner friendly | Mature themes | Sword and Sorcery | Heroic | Adventure | Violent
    Players: 5

    Description
    With King Conan perched upon the throne of Aquilonia, it is time for other brave warriors to take up the mantle of adventurer, to craft their own stories, and to face unknown horrors in the darkest corners of the world. In temple and tomb, through desert and forest, threats lurk unseen, ready to slay and devour. Will you be steady of sword and steadfast of mind? Will you survive an age undreamed of? It is time to carve your own legend.

  • GM:Martin Pickett
    Tags: Beginner friendly | Steampunk | Victorian | Rules-lite
    Players: 6

    Description
    Noted antiquary Eduardo Giovanni has assembled a team of like-minded individuals to help him hunt down the legendary Martian Sphere, a relic said to be embedded in a derelict dam somewhere in the shadow of Olympus Mons. But with the Sky Guard chasing them and the Great Green Horde encamped nearby, can the team retrieve the artefact and escape with the lives and their freedom?

    A game of Scientific Romance and Steampunk adventure, set on the Victorian colony of Mars.

  • GM: Paul Lawrence
    Tags: Beginner friendly | Mature themes | Post apocalypse | Investigation | Combat Fallout | War
    Players: 4

    Description
    The city of New Vegas is drawn into a huge ongoing conflict over control of the Hoover Dam. Down on your caps, you are offered a highly dangerous mission to end the war. Time to get rich or die trying.

  • GM: Chris Scown
    Tags: Mature themes | Horror | Grim-dark | Sci-fi | Heroic | Rules-lite
    Players: 5

    Description
    “On the Hiveworld Ihraim, the Pyrastian Insurrection is coming to a close, and with it the oaths of the Raptors Chapter are honoured. The surviving elements of their 3rd Company were supposed to resupply and redeploy, but find themselves embroiled in a darker conflict aboard an Adeptus Mechanicus Explorator Station, orbiting the sector capital of Vardazis. Can the Angels of Death prevail, or will the ashes of Ihraim reignite?”

    Warhammer 40: Wrath and Glory is a simple dice-pool system that allows players to be anything from lowborn scum to warmongering Orks. In this game, players take on the role of Space Marines fighting against both the terrifying and twisted enemies of mankind, but also against time..

  • GM: Fergus Hadley
    Tags: Beginner friendly | Fantasy | Adventure | Tolkien | Hobbits | Trolls
    Players: 5

    Description
    In a hole in the ground there lived… a troll. And not a nice hole such as those favoured by respectable hobbits but something altogether more noisome. In summary, a place to be very much avoided… if it were not for the family the troll has captured.

    Will any brave hobbits and Bree-folk dare venture forth, braving the troll’s foul den to rescue this poor family?

  • GM: Dan Marriott
    Tags: High fantasy
    Players: 6

    Description
    The province of Lergaschol, a grand beer producing region rulled by Good King Ud,
    The party have been hiered by Joseph Bugmann a noted brewer and siupplier o f beers to the province but it seems that a competer has been suppling other bars and directing affecting the sales of his beers to taverns and inns in the province, the new supplier is a new member of the mercantile class know as Lord fFiylonfowle the new brew is called two dragons brewery. This game takes place in and around the ciry of Bud upon weiser and his brewery is located on the far side of the wytchwood where you will find a army of hobgoblins.

  • GM: Ross Hunter
    Tags: Mature themes | Conflicting agendas | Dark Fantasy
    Players: 6

    Description
    Dark Sun is a post-apocalyptic fantasy world ravaged by dangerous magic and power hungry sorcerer kings where the desparate race to survive has driven the evolution of eco systems where everything wants to kill you and likely has the psionic powers to do so.
    Travel the wasts of this world is never safew and when the player characters caravan is overrun by a deadly dust storm they must seek shelter in a mysterious and terrible shrine, strangely unaffected by the raging dust clouds surrounding it. What secrets does it hold? Who else is sheltering there and what are their sinister motives? Who's eyes are watching in the heart of the storm?

  • GM: Jack Tindle
    Tags: Beginner friendly | Mystery | Intrigue | Investigation | Steampunk-fantasy | Fun-House Dungeon | Light-hearted | Collaborative | Puzzle-solving
    Players: 6

    Description
    A prominent heiress has gone missing in broad daylight, the only clue to her whereabouts: a puzzle cube of impossible design left behind in her room. What begins as a simple missing persons job will soon take our party into the bowels of an impossible manor, left behind by a forgotten visionary. Will your characters be able to escape the impossible clockwork labyrinth, or will you be lost forever in its endlessly shifting halls?

    The Clockwork Château is a mystery-themed D&D 5E adventure ideal for new or returning players, offering a mix of investigation, combat, and exploration, where problem solving and lateral thinking will be key to success.

  • GM: Drew Murray
    Tags: Beginner friendly | Conflicting agendas | Hidden agendas | Sci-Fi |Investigation | Mystery | Adventure | Horror
    Players: 6

    Description
    After a mysterious communication leads your ship to a secret rendezvous location you've been told to keep out of your logs, and the Captain goes on a one-person away mission only to return with only the instruction to return to Earth, whispers circulate the lower decks of a conspiracy in the higher ranks.
    Have the Captain and senior officers learned of a threat to Starfleet and the Federation? Are they conspiring with an unknown enemy? Can you trust what you're being told?

    This is a mystery adventure set in the world of Star Trek in the year 2374, touching on themes of trust, duty, philosophy, and betrayal. A small amount of body horror may be alluded to, and suggestions of bodysnatching and mind control are present.

EVENING: 7-11pm

  • GM: Bruce Laing
    Tags: Beginner friendly | Mature themes | Hidden agendas | Sci Fi | Horror (body)
    Players: 5

    Description
    LaSalle Bionational has acquired a floating platform station that houses a forest dome from a smaller company, Forged Valley. A team is sent to inspect its newly acquired asset, assess the work needed for converting it to its agricultural research and prep for its move. When the team arrives what will they find lurking in this green paradise floating in space

  • GM: Alun Rees
    Tags: Mature themes | Player-led | Horror | Rules-lite | No Pregens | Hard Sci-fi | Alien
    Players: 4

    Description
    Alien Dark is a game of survival sci-fi horror inspired by the Alien Universe. It is late in a retro-future where greedy corporations vie for valuable resources; colonists reach for a better life that they are prepared to gamble their lives on; and each new world is both a threat and an opportunity. Technology is bulky, and resembles a late 1970's view of the future ...
    Players take the role of the crew and passengers of a the USCSS Bumblebee which is diverted from its flight plan for reasons that are unclear ...
    We, the players, may know a great deal, but the characters know nothing ... until they do ...
    We'll play to find out how they discover the truth of what's out there ...

  • GM: Millie Lavelle
    Tags: Beginner friendly | Mature themes | Horror | Comedy
    Players: 6

    Description
    Welcome to the Pie in the Sky research station - or the PITS, for short. This space station was Cornwell’s attempt to get out of the secret underground research facility game (which had started to lose its lustre after a particularly nasty incident at last years AireCon). In its construction they had spared almost every expense.

    But you don’t have to worry about that. Today all you have to worry about is the same thing you worry about every day - not getting fired long enough to collect some credit for your internship.

  • GM: Graham Spearing
    Tags: Beginner friendly | Mature Themes | Grim & Perilous Fantasy | Medieval
    Players: 5

    Description
    Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you — fool, damned soul, or lonesome priest — to set about so close to Hexensnacht, with rumour and more of a headless rider claiming grim trophies across the land?

  • GM: Martin Pickett
    Tags: Beginner friendly | Mature themes | SF (Space Opera) | Military | War
    Players: 6

    Description
    Lanth/Lanth (Spinward Marches 1719)

    The Fifth Frontier War ravages the Spinward Marches. The Imperial Fleet has retaken the Lanth system from the Sword Worlds Confederation. The Marines have begun landing operations on the planet, and Sword Worlds forces are in full retreat.

    A small Confederation strike team has been dispatched to infiltrate behind Imperial lines and destroy a highly classified communications centre that was overlooked in the first moments of the retreat. To fail would risk the entire war effort.

  • GM: Adam Taylor
    Tags: Fantasy | Crime | Caper | No combat
    Players: 5

    Description
    Play city guards in a narrative driven, light-hearted action-adventure:

    Midrealmia is a land of infinite variety - peopled by humans, elves, dwarfs, orcs, goblins, trolls, dragons, halflings, gnomes, imps... kobolds? - sure, flumphs? - maybe not… but essentially all the peoples and creatures you might expect in a high-fantasy setting.

    At the centre of the land (at least on the maps drawn locally) is the city of Arcanopolis. Amidst the endless tumult of conflict, Arcanopolis is a place of relative peace. It is an enormous metropolis, sprawling across both banks of the river Cirteree, driven by industry, innovation and - above all - trade. Arcanopolis is the only place in Midrealmia that an orc, a dwarf and a faerie can sit down peaceably and strike a deal - perhaps even strike up a friendship.

    However, peace doesn't keep itself. Amid simmering resentments, deep-seated prejudices, complex politics, high-value commerce and powerful magic - there are all manner of opportunities for unrest and crime. You are the thin, chain-mail line that keeps the city functioning. You are The Peacekeepers.

  • GM: Ian Muir
    Tags: Beginner friendly | Sci-Fi | Thriller
    Players: 4

    Description
    For years, the peaceful inhabitants of Vendrell Minor have been plagued by shadowy visitors who come at night, appearing from nowhere to prey on the unwary and steal them away.
    Now, more strangers have arrived. Our time travellers, who have their own problems, but who are about to be drawn into the mystery of the Nowhere Men.
    This adventure does not feature the Doctor and their companions from the TV show. But don't let that put you off. I'm sure you'll be just as good!

    Player Requirements: Dice, courage, sonic screwdriver. Pre-generated characters will be provided. Shooty dog-thing not included.

  • GM: Dan Marriott
    Tags: High Fantasy
    Players: 6

    Description
    ou wake up in a prison cell someowhat hungover and blurry eyed (1 level of exhaustion each) As you come to terms with world it is clear that one item from each of you is missing as you collect ypour belongings but your holding a tankard and you can’t recall why its important but you know you need to find the mechanical carriage in order to get out of the city can you recover he artifacts and find your way out of town?

  • GM: Andrew Dawson
    Tags: Conflicting agendas | Hidden agendas | Horror | Lovecraftian | Mystery
    Players: 5

    Description
    July 1917 - SM U69 of the Imperial German Navy disappears whilst on patrol. While the Entente claim to have sunk it, the wreckage has never been found.
    This is the almost true story of what happened to the crew of U69.

    This is a rules light Call of Cthulhu game with heavy emphasis on PC to PC roleplay.

  • GM: Jimi Fallows
    Tags:
    Beginner friendly | Horror | Investigation
    Players:
    5

    Description
    A missing person case leads to unnamable eldritch horrors and madness (probably).
    This scenario is intended an introduction to Call of Cthulhu 7th Edition - players will take on the role of investigators facing up against the unspeakable horrors of HP Lovecraft's Cthulhu Mythos. Suitable for players new to the game or indeed new to RPGs - or for experienced players who want to share the fun of the game.

  • GM: Guy Milner
    Tags:
    Beginner friendly | pirates | fantasy | talking animals | gonzo | pirates did I say pirates?
    Players:
    5

    Description
    There's a miserable speck of an island out there that rises, sinks and rises again in a timeless struggle between a sea lich and the water-breathing cult of Inevitable Darkness. There's also unspeakable treasures to be found on it, and that's why your crew is pitching towards it - even as it sinks again, can you plunder the booty from its watery grasp?

    Pirate Borg is a rules-light system that anyone can learn.

  • GM: Jack Tindle
    Tags: Beginner friendly | Mature themes | WW2 | Pulp Fantasy | Gothic Horror | Action | Alternative History | Humour | War | Nazi | Military | Rules-Light
    Players: 4

    Description
    It is 1943, and Paris is firmly under the boot of its Nazi occupiers. Amid the throngs of war, Allied intelligence receives word that the newest brainchild of the Nazi Occult-Scientist division; the Werwulf Programme, is nearing completion. Should the Reich be allowed to complete this scheme, the tide of the war could change forever.

    The solution: Vampires.

    In Eat the Reich, players take on the role of Vampires from F.A.N.G, the secret allied special division of supernatural fighters with one goal: drink all of Hitler’s blood.

  • GM: Drew Murray
    Tags: Beginner friendly | Medieval Fantasy (Dungeon Crawl)
    Players: 6

    Description
    Crystal Monoliths are sources of incredible power and magical knowledge across the land, and the discovery of a new one presents a veritable gold-rush of factions, empires, and... "Entrepreneurs" (read: Opportunists), all racing to stake a claim.

    One has been discovered near the quiet town of Somergleam, in an ancient crumbling castle in the wilderness. Your party must race to secure it and learn its secrets before rivals unlock its powers, potentially unleashing devastating magics onto the world!

    This short adventure showcases many aspects of a typical Dungeons & Dragons adventure, serving as a great introduction to the game, its mechanics, and themes of teamwork.

  • GM: Dominic Mooney
    Tags: Mature themes | Noir | Netflix Marvel level Superheroes
    Players: 5

    Description
    A City of Mist Local Legend
    THE MAESTRO OF CHALK - A CASE OF MISSING PEOPLE AND STREET ART
    “We all need to get away sometimes, our jobs, our families, our friends. Here is where we get away to. Out-of-towners, sure, but also people who live in the City. It's a vacation, a distraction. You can wine, dine, dance, smoke something, pop a pill, have an affair, and be someone you're not. You can get away from the cowork-ers, friends, and family that drive you insane with the mundane. People come to this part of town when they feel alone and want to feel something else – love, power, relaxation – even if it's manufactured."

    The Tourist Trap district has is the place folk in the City go to so they can escape. Now three tourists have gone missing, but the police aren't interested, assuming they've gone home. The Crew are called in to investigate.


SUNDAY

MORNING: 10.15am-1.15pm

  • GM: Bruce Laing
    Tags: Beginner friendly | Modern | horror (ghosts) | light hearted |action
    Players: 5

    Description
    The mobile Ghostbusters unit is sent to Salem's Lot to deal with a standard haunted house situation. It may have a lot of history but surely it would be a simple job to clean up and move on.......right?

  • GM: Richard Huxley
    Tags: Beginner friendly | Adventure |Lighthearted |Rules-lite
    Players: 5

    Description
    Come for a roleplaying adventure in the world of The Princess Bride movie!

    While all of Florin celebrates Prince Humperdinck’s engagement to the beautiful Princess Buttercup, there’s an important mission to be completed. With the borders to Guilder closed, it’ll take a brave and resourceful group of characters to collect an unusual consignment and smuggle it over to its royal recipient.

    Fencers. Pirates. Strongest men. Beautifulest Ladies. Spies. Smugglers. Chases. Escapes. Miracles. Not just your basic, average, everyday, ordinary, run-of-the-mill, ho-hum fairy tale.

  • GM: Remi Fayomi
    Tags: Beginner friendly | Sword and Sorcery | grimdark | adventure
    Players: 5

    Description
    You left the safety of your village only yesterday, and now entering the dark and deep Fangwoods, an abode of trolls and even wilder beasts.
    Your journey is long and winding through the forest, across streams and ravines, but you are spurred on by the rumors of the mighty castle Weatherstone.
    Legends say that ghost of the cruel king Al-garod still dwells there, centuries after his death and his war chest remains there still guarded by dark spirits.
    If you can survive the horrors, you will be rich beyond your wildest dreams. And you can finally get that dreamed life beyond the daily toil of your village chores.

  • GM: Colin Tweddle
    Tags: Beginner friendly | Seafaring pirates | Adventure | Introduction | Terrain | miniatures | Rule of cool | Pregenerated characters
    Players: 6

    Description
    Pirate Captain Four-Ears O'Grady is always capable of finding an argument - often with himself! Now your crew is trying to handle even more contradictory orders than usual, Gorgo the Parrot still needs feeding and there are enemy sails on the horizon to worry about.

    Join Colin (DM Owlbear) at the helm of the galleon Full Moon as the longsuffering pirate crew of a less than inspiring leader - who nonetheless has an uncanny nose for gold! Can you retrieve treasure from undersea lairs and then avoid losing it to rival crews? A beginner friendly, not too serious bout of D&D adventure on the high seas, with pirates, parrots and way too many heads...

  • GM: Millie Lavelle
    Tags: Beginner friendly | Mature themes | PVP | Conflicting agendas | Hidden agendas | Horror | SF | Secrets
    Players: 6

    Description
    Congratulations! You've been invited to the annual company retreat!

    This is an exclusive event, and this year we've spared no expense on choosing Kualoa Ranch for your destination!
    A newly built luxury resort where you can indulge in everything from relaxing spas, 5 star dining, and ethically supplied jungle safari with our latest cloning techniques! Pack your sense of adventure... we'll see you at the Ranch!

  • GM: Martin Pickett
    Tags: Beginner friendly | Steampunk | Victorian | Rules-lite
    Players: 6

    Description
    The people of Mars are revolting! Several groups have seized control of the city centre, putting up barricades and aerial cables to keep the Sky Guard out. They demand..lots of different things.

    Mayor Kathy Clemens wants a peaceful resolution before the Vice-Roy orders the army to storm the barricades. Miss Margaret Walcott, Mars’ pre-eminent (and only) consulting detective, has been commissioned to find out who is behind this uprising and what they actually want, and she has sent in her trusted associates to figure things out. Good luck.

    A game of Scientific Romance and Steampunk adventure, set on the Victorian colony of Mars.

  • Play city guards in a narrative driven, light-hearted action-adventure:

    Midrealmia is a land of infinite variety - peopled by humans, elves, dwarfs, orcs, goblins, trolls, dragons, halflings, gnomes, imps... kobolds? - sure, flumphs? - maybe not… but essentially all the peoples and creatures you might expect in a high-fantasy setting.

    At the centre of the land (at least on the maps drawn locally) is the city of Arcanopolis. Amidst the endless tumult of conflict, Arcanopolis is a place of relative peace. It is an enormous metropolis, sprawling across both banks of the river Cirteree, driven by industry, innovation and - above all - trade. Arcanopolis is the only place in Midrealmia that an orc, a dwarf and a faerie can sit down peaceably and strike a deal - perhaps even strike up a friendship.

    However, peace doesn't keep itself. Amid simmering resentments, deep-seated prejudices, complex politics, high-value commerce and powerful magic - there are all manner of opportunities for unrest and crime. You are the thin, chain-mail line that keeps the city functioning. You are The Peacekeepers.

  • GM: Ian Muir
    Tags: Beginner friendly | Sci-Fi | Adventure | Rules Light
    Players: 5

    Description
    The job is simple: collect some cargo and deliver it to the waiting clients. Only the cargo is a closely-guarded secret, the crime boss hiring the crew probably can't be trusted, and your crew is not the only one looking for it. Oh, and there's a lawbringer sniffing aound. So maybe it's not that simple.

    A very rules-light sci-fi adventure, pitting the scum of the galaxy against each other.

  • GM: Dan Marriott
    Tags: Modern day supernatural investigation
    Players: 6

    Description
    You work as consultation detectives for the Folly an arm of the Metropolitan police that investigates inccidents and crimes of a supernatural nature, based out of the Folly undewre the duristiction of Inspecter Nightingale and PC Grant. You are called to an strange disturbance at a book shop just off the Charing cross road where a member of staff has been assauklted, what is going on?

  • GM: Andrew Dawson
    Tags: Beginner friendly | Contemporary
    Players: 5

    Description
    When the United States faces an unprecedented threat, and every conventional force falls short, the government turns to the one team no one ever thought they'd need again: Strike Force Cobra. Once the most elite special operations unit in the world, the team was disbanded after completing their final mission. But now, with a deadly international syndicate wreaking havoc on American soil, and the nation's security at risk, the Cobra team is the last hope.

    This game leans heavily into 80s and 90s action films and will include a fun introduction to the Genesys system suitable for beginners.

  • GM: Jimi Fallows
    Tags: Beginner friendly | Arthurian Legend | Chivalry
    Players: 5

    Description
    At a tournament in London, an age of legends begins when a young squire named Arthur draws a sword from a stone...

    Pendragon is the roleplaying game of adventure, romance and intrigue set in the marvelous word of King Arthur and the champions of the Round Table. This scenario is designed as an introduction to Greg Strafford's innovative game system - where the players take the role of knights who harness their passions and beliefs in their quest for honour and glory

  • GM: Neil Merryweather
    Tags: Beginner friendly | Fantasy | Introduction | Rules-Lite
    Players: 6

    Description
    If you have ever wondered what Dungeons and Dragons is all about, then this is the session for you. No equipment is needed, and I will provide pre-generated characters for you. We start with a brief explanation of an RPG and some of the basic rules. Then, we dive right in and learn by embarking on an adventure together. You remember drinking in the Whistling Song, but after that, it is all a blur. Can you find out where you are and escape?

  • GM: Soliqui Alexandrov
    Tags: Beginner friendly | Comedy | Crime | Rules-lite | Narrative
    Players: 5

    Description
    It's the biggest ball of the season, and you're not invited! Outrageous!! Could it be because you're all goats? ... No way! It's just the hosts being plain rude. But that's okay, cause you're gonna sneak in anyway. No one can stop you from fulfilling your heart's desire, be it romancing a lord, climbing on tall things, or eating all the food. But... Is something else also going on at this party?

AFTERNOON: 2-6pm

  • GM: Jo Wright
    Tags: Mature themes | Beginner friendly | Horror (Lovecraftian) | Investigation | pregenerated characters | rules light
    Players: 6

    Description
    Sinister business lurks beneath the tranquillity of rural Vermont when the townspeople start to go blind, or deaf - or end up dead. Investigators must find the cause, and hopefully a cure, before they too succumb.

  • GM: Graham Spearing
    Tags: Beginner friendly | Mature Themes | Grim & Perilous Fantasy | Medieval
    Players: 5

    Description
    Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you — fool, damned soul, or lonesome priest — to set about so close to Hexensnacht, with rumour and more of a headless rider claiming grim trophies across the land?

  • GM: Alun Rees
    Tags: Mature themes | Player-led | Horror | Rules-lite | No Pregens | Military | War | Nazi
    Players: 4

    Description
    Players take the role of Allied Agents working for a branch of British Intelligence tasked with thwarting the supernatural & occult ambitions of the Nazi regime during WW2. In our fictional setting, the efforts of the Third Reich are concentrated in a shadowy group, Projekt Dark Prometheus, comprising 'scholars' in a variety of disciplines with elite SS support.
    We'll create the Agents by answering an handful of questions and then begin play in an underground bunker where they are briefed on a mission in the Mediterranean: why has a suspicious Viennese academic begun a Nazi sponsored archaeological excavation in a Templar Castle. then we'll play to find out ...
    IT IS IMPORTANT TO NOTE: The atrocities of the real Nazi regime that took over Germany in the 1930's are well documented and, by adding aspects of the occult and supernatural to the WW2 setting, we will, in no way, trivialise those real, and terrible, events. We will, therefore, be playing with a solid 'Line' to ensure we stay clear of the true horrors of the Nazi regime.

  • GM: Remi Fayomi
    Tags: Beginner friendly | Mature themes | Sword and Sorcery | Heroic | Adventure | Violent
    Players: 5

    Description
    With King Conan perched upon the throne of Aquilonia, it is time for other brave warriors to take up the mantle of adventurer, to craft their own stories, and to face unknown horrors in the darkest corners of the world. In temple and tomb, through desert and forest, threats lurk unseen, ready to slay and devour. Will you be steady of sword and steadfast of mind? Will you survive an age undreamed of? It is time to carve your own legend.

  • GM: Chris Scown
    Tags: Mature themes | Cyberpunk | Humour | Politics | Rules-lite | No Pregens
    Players: 5

    Description
    “Sometimes there’s no secrets to unfurl, no dark conspiracies to unravel. Sometimes the Corps and the Cops just want to screw you over. After months of legal battle, they’re getting what they want – the neighbourhood you grew up in. No give, all take; there’s no compensation for what you’re gonna lose. In fact, they’re even charging you for processing your eviction. You can’t save your home, but you can at least make it hurt them as much as it’s hurting you.”

    CY_Borg is a rules-lite cyberpunk game, based on the Mork Borg system. Players will build their own characters before quickly jumping into the action, working out how to get justice in a world where the underdog always loses.

  • GM: Ross Hunter
    Tags: Beginner friendly | Superhero | Teenagers | No Pregens
    Players: 6

    Description
    Dinosaurs - Time Anomilies - Teenage Angst
    Thrill as your favourite teenage superheroes and sidekicks battle escaped dinosaurs, puzzle through the time-twisting shenanigans that brought them to the centre of Halcyon City, and cringe as the Multi-dimensional Man yet again lectures them about responsible heroing and the importance of not causing massive explosions.
    We will make up your team of teenaged super heroes (its really quick and easy) then throw them into an exciting comic book issues worth of adventure. We will see how they solve the dino-temporal problems and what sort of heroes they'll become, and hopefully ge them home in time to finish their homework.

  • GM: Jack Tindle
    Tags: Beginner friendly | Mystery | Intrigue | Investigation | Steampunk-fantasy | Fun-House Dungeon | Light-hearted | Collaborative | Puzzle-solving
    Players: 6

    Description
    A prominent heiress has gone missing in broad daylight, the only clue to her whereabouts: a puzzle cube of impossible design left behind in her room. What begins as a simple missing persons job will soon take our party into the bowels of an impossible manor, left behind by a forgotten visionary. Will your characters be able to escape the impossible clockwork labyrinth, or will you be lost forever in its endlessly shifting halls?

    The Clockwork Château is a mystery-themed D&D 5E adventure ideal for new or returning players, offering a mix of investigation, combat, and exploration, where problem solving and lateral thinking will be key to success.

  • GM: Dominic Mooney
    Tags: Mature themes | Science Fiction | Crime
    Players: 6

    Description
    "One of your fixers has come with to you with a nice and easy job; you simply need to empty a warehouse located in Corptown M5 of all the off-world sourced control hardware and get it to an extraction point so they can get it off Deluvia, and they’ll split the proceeds 60/40 with you.
    The Brixton System: A semi-lawless system, under the protection of Thesulia, the Brixton system is dominated by corporates and criminals, and sometimes it can be hard to tell which is which. Located far rimward of the Solomani Confederation, the system was originally settled by STL seedships from Earth.

  • GM: Drew Murray
    Tags: Beginner friendly | Medieval Fantasy (Dungeon Crawl)
    Players: 6

    Description
    Crystal Monoliths are sources of incredible power and magical knowledge across the land, and the discovery of a new one presents a veritable gold-rush of factions, empires, and... "Entrepreneurs" (read: Opportunists), all racing to stake a claim.

    One has been discovered near the quiet town of Somergleam, in an ancient crumbling castle in the wilderness. Your party must race to secure it and learn its secrets before rivals unlock its powers, potentially unleashing devastating magics onto the world!

    This short adventure showcases many aspects of a typical Dungeons & Dragons adventure, serving as a great introduction to the game, its mechanics, and themes of teamwork.